


For example, if you cooked Release MobileGame, the IPA would be: \Binaries\IPhone\Release-iphoneos\MobileGam\MobileGame.ipa. Navigate to the IPA that you used on device.In the Deployment Tools tab, select the device and click Backup Documents.
APPLE DEVELOPER MEMORY MONITOR INSTRUMENT HOW TO
How to Get Files from iPhone via the Unreal iPhone Packager tool: The process for doing so is detailed below. In order to use those files, they need to be recovered from the device. When running on a mobile device, the profiling files are created on the device itself. These are both extremely useful tools that can be used to dump information to files that can then be opened in their respective tools and analyzed to see what might be causing any issues. This includes the Gameplay Profiler and Stats Viewer. The tools used to profile gameplay on PC in Unreal Engine 3 can also be used with mobile devices. Just be aware that certain aspects may perform differently in the Mobile Previewer than on the actual device.
APPLE DEVELOPER MEMORY MONITOR INSTRUMENT FULL
Of course, you can always use these commands when running the game in the Mobile Previewer which will allow you to see the full set of stats. It also makes displaying multiple groups of stats simultaneously virtually impossible. This means it may be possible that only a portion of the stats for any one command may be visible. Keep in mind that the STAT commands display the statistical information directly on the screen. Menu Buttons - A debug menu can be created using the Mobile Menu System, where each button in the menu executes a different command through UnrealScript using the same method described above.This gives great flexibility, but obviously requires changing code and recompiling to call different commands. UnrealScript - UnrealScript can be used to execute STAT commands by calling the ConsoleCommand() function on the PlayerController and passing it the command to execute.These sequences can be triggered at the beginning of the level or by specific events. Kismet - Sequences can be set up in Kismet to execute STAT commands using the Console Command action.There is no console on mobile games so there is no means to arbritrarily execute commands through keyboard entry. These work on mobile just as they would for profiling a game on PC with a couple exceptions. This makes it extremely easy to go to a specific trouble spot in the game and see immediately what might be the issue.įor a complete listing of all STAT commands and descriptions of all the stats, see the Stat Command Descriptions page. Each command displays a different group of statistics on the screen giving a realtime snapshot of what is going on under the hood at any given time. STAT commands are one of the most useful and common methods of profiling.
